NoticeThere is a tiny bug in the Calc formula, where it is incorrectly calculating "Total weapon damage" and "Amplifies total weapon damage". Calc is adding all sources of multiplicative damage, while the correct formula is to multiply the damage whenever there is an armor piece with "Amplifies weapon damage" talent.
On the bright side, the difference between calc and 100% correct formula is around 1%, so it's still 99% accurate.
But I will be only updating numbers on weapons once some patch drops and preparing for The Division 3, which is coming, I hope.
Long time, heavy PVP focused player. Coming from a RPG/MMORPG/FPS background – Baldur’s Gate I/II, Diablo I/II Quake 1-3, Call of Duty, Unreal Tournament, Aion, Lineage II, Guild Wars 2 and many more.
On the profesional side of life, full stack freelancer, web design, web hosting, graphic design, SEO. Currently self-employed, if you need anything from the list above, you can find me on LinkedIn or my personal website, or just drop me an email.